New York
EST · Manhattan / Flatiron
North American HQ. Strategy, brand, growth, small engineering pod.
Friday demos. Two-hour show-and-tell, alcohol optional, family welcome.
Remote-first since day one. Six-week build cadence. Senior-heavy. No bench, no make-work, no perma-WIP.
Every culture page on the internet says it's remote-first, senior-heavy, and outcome-driven. The honest version is shorter and more specific. There is no bench - if a project ends and your next one isn't ready, you take the gap as paid leave, you don't get put on busywork to justify the timesheet. There are no client-facing roles without a craft - the lead on every project is the senior practitioner, not a "delivery manager" filing tickets. There are no make-work design comps or proof-of-life Jira updates - if there's nothing to ship today, you write something useful or you stop. The ratio of senior-to-junior is roughly nine-to-one because that's what the work actually needs, not because we're avoiding hiring.
What this trades against: there's nowhere to be quiet, the bar is unforgiving, and the standard for "good enough" is set by the most experienced person in the studio, not by you. If that sounds like the right kind of pressure, the rest of the page covers how the week actually runs. Shape Up influenced our cadence, but the lived version is closer to the way a small editorial magazine ships an issue than a software house ships a sprint.
Each office runs the same cadence with one local ritual that's its own. The rituals are not enforced from the centre - they grew because someone in that office decided they were worth keeping. New people pick up the ritual that fits them; nothing gets imposed.
EST · Manhattan / Flatiron
North American HQ. Strategy, brand, growth, small engineering pod.
Friday demos. Two-hour show-and-tell, alcohol optional, family welcome.
IST · Gurugram / Cyber City
Engineering, design, ops. The largest pod and the heaviest build engine.
Monday planning + chai. 90 minutes, every Monday, never moves.
GMT/BST · Shoreditch
UK + EMEA. Brand, growth, senior engineering on EMEA hours.
Wednesday afternoon Slack-storms. Three hours, full attention, doc out.
AEST/AEDT · Surry Hills
APAC pod. Strategy and growth, small but high-leverage.
Coastal walk-and-talks. One per week, 1:1s done outside on a route.
IST · Hazratganj
Second engineering pod. Senior devs, paired closely with Delhi.
Thursday code reviews. Public, in-room, no PR merges without two seniors.
8 countries · async-first
A third of the team is fully remote. No office, no mandate, same Friday note as everyone else.
Once-a-quarter physical retreat. Travel covered, four days, one place.
Every project runs Discover → Design → Build → Launch → Optimize on a six-week clock. The cadence is the same regardless of discipline - a Shopify replatform, a Flutter app, a brand system, all run on the rhythm below. The work changes, the rhythm doesn't.
Stack audit, customer interviews, tech walkthrough. The lead and one senior. No design files yet.
In Figma. Three rounds maximum. Final round signed off by founder before Build starts.
Engineering. Daily standup, Friday demo, ticket-by-ticket against the scope. No scope creep without re-pricing.
Cutover plan written, redirects mapped, monitoring live. Launch on a Tuesday or Wednesday, never a Friday.
90-day window. Performance, conversion, lifecycle. Convert to retainer or close out clean.
Larger platforms ship as a series of six-week cycles, not one twelve-week run. The reason is simple: a six-week cycle has a real launch and a real demo at the end of it; a twelve-week cycle has neither for the first half.
Values that don't carry a real trade-off aren't values, they're slogans. Each card below names what we choose and what we're choosing against. The list has been roughly stable for six years.
A small piece done right beats a larger piece done fast. The trade-off: lower velocity on tickets, higher quality at launch.
No client meeting without the practitioner who'd build the thing. The trade-off: senior calendar tax, no mid-market BD scale.
Fixed-fee or retainer, no time-and-materials. The trade-off: higher pricing risk on us, more careful scoping up front.
Brand systems, replatforms, and architecture decisions get the time they need. The trade-off: longer kickoff, fewer regrets.
If a client request is wrong, we say so in the call, not the post-mortem. The trade-off: occasional uncomfortable hour, no surprises later.
Every Friday note shows what shipped, what didn't, why. The trade-off: more writing, less hand-waving.
Week shape varies by role and project phase, but the bands below are a fair median. Numbers are hours per week assuming a 40-hour week. We don't have a 60-hour culture and don't want one - the bands add up to 40 on purpose.
| Role | Deep work | Meetings | Reviews |
|---|---|---|---|
| Engineer | ~28 hr | ~6 hr | ~6 hr |
| Designer | ~26 hr | ~8 hr | ~6 hr |
| Strategist | ~22 hr | ~12 hr | ~6 hr |
| Lead | ~18 hr | ~14 hr | ~8 hr |
Reviews include code review, design critique, and content review. "Friday" is what closes the week - every role writes or co-writes a Friday note, and most projects do a 30-minute demo into Slack on Friday afternoon.
If your question isn't here, ask on the craft call or write to hr@digitalheroes.co.in.
Open application policy: we keep CVs on file for 12 months and re-open them when a role opens. Or read more about the founder and how the studio came together.